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Play-to-Air Servers & Storage

Cost-Effective Play-to-Air Storage

Integrated with MediaClient codecs, SeaChange’s Broadcast MediaLibrary (BMLex) meets the demands for scalable, reliable and multi-format play-to-air storage of today’s broadcast operations. From single channel demands to multi-channel environments, the BMLex is a flexible, high performance platform providing centralized online access to any video/audio file on any device, helping to streamline operations from capture to on-air playout.

The SeaChange MediaLibrary 1G (ML1G) Server provides a combination of low-cost media storage and high-quality play-to-air streaming capabilities for disaster recovery and backup. The flexible and cost-effective ML1G enhances productivity by placing short-to-medium term, frequently-used content right at you finger tips at the lowest cost in the industry.

SeaChange transmission servers are based on our MediaCluster® technology. They satisfy real-time broadcast play-to-air requirements for HD and SD in any sized operation, and seamlessly connect to best-of-breed production systems for content exchange.

MediaCluster Architecture

  • Highly reliable based on SeaChange’s patented RAID²® architecture
  • Most economical solution due to single copy of media asset
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BML 24000ex play-to-air server

  • Scales from a standalone server to a 9-node cluster
  • Dozens of I/Os and tens of terabytes of storage
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ML1G Nearline archive and back-up play-to-air server

  • Direct play-to-air capability for backup or disaster recovery – combines with MediaClient™ codecs
  • Scalable from nine to 486 terabytes – streaming bandwidth can also grow in cost-effective one-gigabit increments
  • 45% cost savings over server mirroring – based on SeaChange’s patented RAID²® (RAID-squared) technology
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